About me!

I’m a young game developer looking to make a splash in the industry! I’m primarily a game programmer, but I also have experience in narrative and design work. I’ll jump at any chance to be creative!

I excel in narrative programming, and have created several iterations of a simple, designer-friendly dialogue asset for Unity. Each instance of the dialogue asset is fully editable in-editor, no code required! I plan to build on the foundation I’ve built to create a fully-functional dialogue asset that could be used for any project I want!

I have an interest in game AI, especially NPC behaviors. I really enjoy GOAP as an AI behavior technique, and am always looking to gain more experience with it (or other methods)! In addition to AI, I like UI, particularly when it comes to video games. I enjoy menu and HUD design/implementation a lot!

Outside of work, I love to play video games (of course), write, and be creative! I play guitar and crochet little plushies sometimes, and I love to try new hobbies when I get the chance. My favorite video games are Final Fantasy VII Rebirth, The Legend of Zelda: Breath of the Wild, Elden Ring, and Stardew Valley, but I’m always happy to try new games, especially from small developers <3


Take a look at my resume! Available below for .pdf viewing or download.

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